los angeles metro app

hypothesis

The Metro train journey experience has lots to be desired, adding to the experience the ticket vending kiosks are a dated, time consuming and a complicated affair albeit the Interaction design world has moved leaps ahead.

Existing user flow

insights

  • Location of Kiosk machines.
  • Dated Kiosk systems.
  • Complicated interface.
  • Confusing process.
  • Sequencing of activities on machine to be rethought.
  • Payment methods to be rethought.
  • Time consuming sometimes leads to missing the trains.
  • Requires prior planning.
  • Waiting queue at the kiosk.
  • First time users end up spending up to 15 minutes at the kiosk.
  • Physical assistance required sometimes.
  • Gets easy after frequent usage.

opportunities

  • Replacing the old kiosk machines with modern kiosk machines with touch interface, which requires less space.
  • Designing a easy to use user interface.
  • Less time consuming process.
  • Using an external medium like mobile phone instead of the kiosk.
  • Utilizing the time frame between Phase 2 – Phase 6 

u/x vision

To design an easy to use and less time consuming solution, which can sync with other activities of the traveler before boarding the train.

strategy

desired user flow

ideation - system flow : rare user

ideation - system flow : frequent user

wireframe demo : rare user

wireframe demo : frequent user